city.ac.zm

Computer science is an integral part of modern society and particularly in the large companies of the commercial and industrial worlds where the specialist skills of the computer scientist are put to the greatest use. A successful career in the computer industry relies on both sound technical skills and the experience of applying them in the real world. This course has been designed to develop your practical and applied skills and to support you in gaining the experience needed to apply these skills effectively. This will make you highly employable in a wide range of industries.

Year 1

  • Programming

This module will give you an in-depth experience of object-oriented programming. You will be introduced to a systematic approach to programming and the use of an integrated programming environment. You will also develop, among other skills, an appreciation of the software development cycle, good programming practice through design, implementation and testing, knowledge of dynamic data structures and the ability to test and debug code.

  • Computer System Internals and Linux

This module will provide you with an in-depth low-level knowledge of computer systems, concentrating on computer architecture, operating systems and communications technology. You will also start develop skills in the use of Unix-like operating systems at command-line level, writing and using simple scripts and batch files and the simple system administration of a standalone Linux PC.

  • Database Systems

This module will give you a fundamental knowledge of database management systems, their design, implementation and applications. It will develop your knowledge and understanding of the underlying principles of relational database management system, and how to implement and maintain an efficient database system using emerging trends.

  • Professional Development and Practices

This module introduces you to the business context and the work of the computing and information systems professional through an understanding of the societal, professional, ethical and legal issues surrounding business practices and the theory and process of project execution to a professional standard.

  • Web Development and Human Computer Interfaces

You will be introduced to theory and practice of website design and development and develop knowledge and understanding of human-computer interaction and techniques for designing and analysing user interfaces. You will also gain skills and practical experience of designing, developing and testing a website using HTML5 and Cascading Style Sheets (CSS).

Year 2

  • Server Side Programming

In this module you will gain the knowledge and understanding to develop data-driven, interactive websites using industry-standard programme development techniques. You will develop the skills in the practical use and application of different server technologies and the programming languages available to support these technologies.

  • Software Project with Agile Techniques

This module combines technical work in computer programming with personal development planning. You will work in a group to design, develop, document and demonstrate a solution to a problem, working to a professional standard using Java programming. This module also introduces agile techniques and methodologies and provides an opportunity for applying, evaluating and reflecting on these techniques.

  • AI and Data Mining

In this module you will be introduced to Artificial Intelligence (AI) and Data Mining (DM) techniques for problem solving. You will become familiar with AI techniques and terminology for knowledge representation and searching, and gain an understanding of DM algorithms, and learn how these techniques are used in real world applications.

  • Data Structures and Algorithms

In this module you will first be introduced to some of the most important data structures used in the design and implementation of computer software and shown how these are implemented using Java. You will then learn to analyse the requirements of algorithm resources to allow you to provide a sound basis for objective choice when dealing with competing algorithms.

  • Networking

You will gain a thorough understanding of how the internet works along with the issues involved in setting up a network of PCs, getting them networked using TCP/IP and troubleshooting the network. You will also be given practical experience of installing and configuring network hardware and software and considering issues of network implementation.

  • Software Development Techniques

A broad overview of software development methods and techniques and the various stages of the software development life cycle will be given to you in this module. You will also be introduced to various modelling and design approaches that include object-oriented techniques and structured analysis and design.

Year 3

  • Project for Computer Science

You will undertake an individual project that will demonstrate your understanding of computer science. You can select your own area of study, identify and develop a realistic problem and, working independently and in a professional manner, organise, sustain and report on your project in a way which is both detailed and reflective.

  • Computer Graphics

Computer graphics provides an advanced and appropriate environment in which your transferrable skills can be developed, and in which real-world applications can be demonstrated. This module allows you to transfer your existing knowledge of object-oriented programming into to a new and specialised environment using high-level real-time 3D graphics toolkits, and your knowledge of Java will be built-on to allow use of the C++ programming language.

  • Software Quality Management

In this module you will study the idea of quality and its importance in the software development process. Using a variety of metrics, prediction systems and models you will build an appreciation of the worth of quality in any software development project. This will help you become a confident user interface developer through the use of appropriate and rigorous usability engineering techniques and guidelines.

Optional Modules (choose two)

  • Ajax and Smartphone Development

In this module you will be introduced to the key technologies used to provide interactive websites and interactive applications for use with mobile devices, taking into account the unique environment in which these applications operate. Consideration is given to how to use these technologies while still maintaining web standards and particularly accessibility.

  • Document Analysis and Semantic Web

This module introduces you to the process of analysing documents to extract the information contained in them, and extend this process to labelling and analysis of web-accessible data. You will also learn document engineering concepts and methodologies, key issues in document representation, and to examine the theoretical and practical issues involved in designing document analysis and recognition systems by studying real-life applications.

  • Internet Security and Computer Forensics

In this module you will think about the security implications of internet-based computer systems and develop a critical appreciation of both the theoretical and practical issues in the field of computer forensics. You will also develop the necessary skills, methodologies and processes to conduct a basic computer forensics investigation within an organisation.

  • Virtual Reality and 3D GamesĀ